Game Projects

Mickey Saves the Day
(Disney, 2001)
Writing
Writing

Ollo in The Sunny Valley Fair
(Hulabee/Plaid Banana, 2002)
Writing
Writing

Piglet's Big Game
(Disney, 2003)
Writing
Writing

Sam & Max Save the World
adventure series, 6 episodes
(Telltale, 2006-2007)
Writing, design, direction
(Telltale, 2006-2007)
Writing, design, direction

Sam & Max Beyond Time and Space
adventure series, 5 episodes
(Telltale, 2007-2008)
Director of design
(Telltale, 2007-2008)
Director of design

Strong Bad's Cool Game for Attractive People
adventure series, 5 episodes
(Telltale, 2008)
Director of design
(Telltale, 2008)
Director of design

Wallace & Gromit's Grand Adventures
adventure series, 4 episodes
(Telltale, 2009)
Director of design
(Telltale, 2009)
Director of design

Tales of Monkey Island
adventure series, 5 episodes
(Telltale, 2009)
Director of design
(Telltale, 2009)
Director of design

Sam & Max: The Devil's Playhouse
adventure series, 5 episodes
(Telltale, 2010)
Director of design
(Telltale, 2010)
Director of design

Poker Night at the Inventory
conversational poker game
(Telltale, 2010)
Director of design
(Telltale, 2010)
Director of design

Nelson Tethers, Puzzle Agent
abstract puzzle and story game
(Telltale, 2010)
Director of design
(Telltale, 2010)
Director of design

Back to the Future The Game
adventure series, 5 episodes
(Telltale, 2010-2011)
Director of design, episode direction
(Telltale, 2010-2011)
Director of design, episode direction

Puzzle Agent 2
abstract puzzle and story game
(Telltale, 2011)
Director of design
(Telltale, 2011)
Director of design

Jurassic Park The Game
adventure series, 4 episodes
(Telltale, 2011)
Director of design
(Telltale, 2011)
Director of design

The Holiday Party
audio puzzle-story game, part of Codename Cygnus series
(Earplay, 2014)
Writing, design, direction
(Earplay, 2014)
Writing, design, direction

Half a Glass
2-sided surrealist adventure short story
(Earplay, 2015)
Writing, design, direction
(Earplay, 2015)
Writing, design, direction