Game Projects
Mickey Saves the Day
(Disney, 2001)
Writing
Writing
Ollo in The Sunny Valley Fair
(Hulabee/Plaid Banana, 2002)
Writing
Writing
Piglet's Big Game
(Disney, 2003)
Writing
Writing
Sam & Max Save the World
adventure series, 6 episodes
(Telltale, 2006-2007)
Writing, design, direction
(Telltale, 2006-2007)
Writing, design, direction
Sam & Max Beyond Time and Space
adventure series, 5 episodes
(Telltale, 2007-2008)
Director of design
(Telltale, 2007-2008)
Director of design
Strong Bad's Cool Game for Attractive People
adventure series, 5 episodes
(Telltale, 2008)
Director of design
(Telltale, 2008)
Director of design
Wallace & Gromit's Grand Adventures
adventure series, 4 episodes
(Telltale, 2009)
Director of design
(Telltale, 2009)
Director of design
Tales of Monkey Island
adventure series, 5 episodes
(Telltale, 2009)
Director of design
(Telltale, 2009)
Director of design
Sam & Max: The Devil's Playhouse
adventure series, 5 episodes
(Telltale, 2010)
Director of design
(Telltale, 2010)
Director of design
Poker Night at the Inventory
conversational poker game
(Telltale, 2010)
Director of design
(Telltale, 2010)
Director of design
Nelson Tethers, Puzzle Agent
abstract puzzle and story game
(Telltale, 2010)
Director of design
(Telltale, 2010)
Director of design
Back to the Future The Game
adventure series, 5 episodes
(Telltale, 2010-2011)
Director of design, episode direction
(Telltale, 2010-2011)
Director of design, episode direction
Puzzle Agent 2
abstract puzzle and story game
(Telltale, 2011)
Director of design
(Telltale, 2011)
Director of design
Jurassic Park The Game
adventure series, 4 episodes
(Telltale, 2011)
Director of design
(Telltale, 2011)
Director of design
The Holiday Party
audio puzzle-story game, part of Codename Cygnus series
(Earplay, 2014)
Writing, design, direction
(Earplay, 2014)
Writing, design, direction
Half a Glass
2-sided surrealist adventure short story
(Earplay, 2015)
Writing, design, direction
(Earplay, 2015)
Writing, design, direction