Game Projects

The Secret of Monkey Island
(LucasArts, 1990)
Writing, design, programming
Monkey Island 2: LeChuck's Revenge
(LucasArts, 1991)
Writing, design, programming
Day of the Tentacle
(LucasArts, 1993)
Writing, design, direction, project management
Pajama Sam: No Need To Hide When It's Dark Outside
(Humongous Entertainment, 1996)
Writing
Pajama Sam 2: Thunder and Lightning Aren't So Frightening
(Humongous Entertainment, 1998)
Writing, design
Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch
(Humongous Entertainment, 1999)
Writing, design
Pajama Sam 3: You Are What You Eat From Your Head To Your Feet
(Humongous Entertainment, 2000)
Writing, design
Moop and Dreadly: The Treasure on Bing Bong Island
(Hulabee/Plaid Banana, 2001)
Writing
Mickey Saves the Day
(Disney, 2001)
Writing
Ollo in The Sunny Valley Fair
(Hulabee/Plaid Banana, 2002)
Writing
Piglet's Big Game
(Disney, 2003)
Writing
Bone: The Great Cow Race
(Telltale, 2006)
Writing, design, direction
Sam & Max Save the World
adventure series, 6 episodes
(Telltale, 2006-2007)
Writing, design, direction
Sam & Max Beyond Time and Space
adventure series, 5 episodes
(Telltale, 2007-2008)
Director of design
Strong Bad's Cool Game for Attractive People
adventure series, 5 episodes
(Telltale, 2008)
Director of design
Wallace & Gromit's Grand Adventures
adventure series, 4 episodes
(Telltale, 2009)
Director of design
Tales of Monkey Island
adventure series, 5 episodes
(Telltale, 2009)
Director of design
Sam & Max: The Devil's Playhouse
adventure series, 5 episodes
(Telltale, 2010)
Director of design
Poker Night at the Inventory
conversational poker game
(Telltale, 2010)
Director of design
Nelson Tethers, Puzzle Agent
abstract puzzle and story game
(Telltale, 2010)
Director of design
Back to the Future The Game
adventure series, 5 episodes
(Telltale, 2010-2011)
Director of design, episode direction
Puzzle Agent 2
abstract puzzle and story game
(Telltale, 2011)
Director of design
Jurassic Park The Game
adventure series, 4 episodes
(Telltale, 2011)
Director of design
The Walking Dead
choice-based series, 5 episodes
(Telltale, 2012)
Director of design
The Wolf Among Us
choice-based series, 5 episodes
(Telltale, 2013-2014)
Writing, narrative design
The Holiday Party
audio puzzle-story game, part of Codename Cygnus series
(Earplay, 2014)
Writing, design, direction
Half a Glass
2-sided surrealist adventure short story
(Earplay, 2015)
Writing, design, direction
Futurama: Game of Drones
match-4 puzzler with episodic story
(Wooga, 2015-2016)
Writing
Mr. Robot: Daily Five/Nine
choice-based audio story game
(Earplay / NBCUniversal, 2017)
Writing, design
You and the Beanstalk
choice-based audio story game for kids
(Earplay / WBUR Boston, 2018)
Design, editing
Jurassic World: Revealed
choice-based audio story game
(Earplay / Universal Studios Interactive, 2018)
Writing, design, direction
Jack Ryan: November Morning
audio escape-room story game
(Earplay / Amazon Prime Video, 2018)
Writing, design, direction